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The official site of Blackpowder Games, developers of Betrayer.


Gamasutra talks with Craig and Larry

David Longo

Gamasutra interview with Craig Hubbard and Larry Paolicelli about going forming a new studio, going indie and other life lessons. Check it out here


Why splash out with a new small studio now? What made you think now is the time?
Craig Hubbard: This answer is going to be obnoxiously vague, but it really just came down to an opportunity presenting itself. We had often discussed the idea of creating a new studio, especially over the last few years, but it was always a bit of a daydream. Then, one day, circumstances changed and it suddenly made perfect sense. We all agreed we'd rather regret trying and failing than not trying, so we went for it.